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- [0;1;4mHistory:[0m
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- [0;1mV1.8:[0m (30.Nov.1995)
- · Can check special Nordlicht version
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- [0;1mV1.7:[0m (16.Oct.1995)
- · Circle screen swap can be disabled with tool type
- · Dig direction can be toggled with key
- · Songs can be examined with F9 in title page
- · Bug fixed: Player could jump over holes :^)
- · Bug fixed: Music replay routine crashed with MineworkersHunt (oops)
- · Bug fixed: Init routine crashed with Kickstart 2.0 (oops)
- · Bug fixed: Depack routine crashed with 68000 (oops)
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- [0;1mV1.6:[0m (22.Aug.1995)
- · Flickerfree double buffering (only with Kickstart 3.0 or better)
- · Improved sound routines (music fades)
- · Improved keyboard control
- · Improved player movement
- · Improved iris screen swap
- · Possibility to disable four player joystick adapter
- · Extra files are crunched
- · Extended levels included (level 51-60, thanks to Jürgen Rosch!)
- · Music: TrickyTraps, ReadyToDefeatEm
- · Bug fixed: Game speed was too fast with more than 50hz
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- [0;1mV1.5:[0m (17.Apr.1995)
- · Bug fixed: Now possible to complete level 34(?)
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- [0;1mV1.4:[0m (08.Apr.1995)
- · Detects sync rate automaticly (same game speed in 50hz, 60hz, 70hz, etc.)
- · Improved sound routines (4 channel fx or soundtrack and fx)
- · Music: MineRunnersTheme, MineworkersHunt, DownInTheMines
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- [0;1mV1.3:[0m (15.Jan.1995)
- · More flexible keyfile implemented
- · Rotating Game Over implemented again
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- [0;1mV1.2:[0m (09.Dec.1994)
- · Collision detection is more gentle now
- · Level Editor is available for registered users
- · Game speed may be adjusted with tool type
- · Monitor may be specified with tool type
- · Double buffering function may be specified with tool type
- · Input device and mouse pointer can be disabled with tool type
- · Improved bob routines removed double buffer errors
- · Advanced levels included for registered users. (level 26-50)
- · Bug fixed: Keyboard buffer was not cleared before entering highscore
- · Bug fixed: Entering highscores was impossible if you exit with F10
- · Bug fixed: Firebutton does not hang anymore in higher levels
- · Bug fixed: Diagonal movement sometimes forced player to stop
- · Bug fixed: Player sometimes lost a man in multi player mode
- · Bug fixed: Walking over falling men was not possible
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- [0;1mV1.1:[0m (11.Dec.1993)
- · New title graphics
- · Keyboard control
- · Iris screen swap
- · Rotating Game Over
- · Bug fixed: Shot doesn't hang anymore
- · Bug fixed: Now 7 digits in highscore
- · Bug fixed: Hopefully no more invisible players in multi player mode
- · Bug fixed: Noone must die to complete a level in multi player mode
- · Bug fixed: Level in highscore wasn't correct in multi player mode
- · Bug fixed: There was no collision detection if you kept button pushed
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- [0;1mV1.0:[0m (26.Oct.1993)
- · Only 50 selected original levels are included, because of my lazy level
- tester. Look out for V1.1 which hopefully is equiped with more levels.
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