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Software Explosion 2
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Software Explosion 2 - Virtual Computer Pets (1997).iso
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amiga!
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games!
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minerunner
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1996-03-17
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3KB
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70 lines
[0;1;4mHistory:[0m
[0;1mV1.8:[0m (30.Nov.1995)
· Can check special Nordlicht version
[0;1mV1.7:[0m (16.Oct.1995)
· Circle screen swap can be disabled with tool type
· Dig direction can be toggled with key
· Songs can be examined with F9 in title page
· Bug fixed: Player could jump over holes :^)
· Bug fixed: Music replay routine crashed with MineworkersHunt (oops)
· Bug fixed: Init routine crashed with Kickstart 2.0 (oops)
· Bug fixed: Depack routine crashed with 68000 (oops)
[0;1mV1.6:[0m (22.Aug.1995)
· Flickerfree double buffering (only with Kickstart 3.0 or better)
· Improved sound routines (music fades)
· Improved keyboard control
· Improved player movement
· Improved iris screen swap
· Possibility to disable four player joystick adapter
· Extra files are crunched
· Extended levels included (level 51-60, thanks to Jürgen Rosch!)
· Music: TrickyTraps, ReadyToDefeatEm
· Bug fixed: Game speed was too fast with more than 50hz
[0;1mV1.5:[0m (17.Apr.1995)
· Bug fixed: Now possible to complete level 34(?)
[0;1mV1.4:[0m (08.Apr.1995)
· Detects sync rate automaticly (same game speed in 50hz, 60hz, 70hz, etc.)
· Improved sound routines (4 channel fx or soundtrack and fx)
· Music: MineRunnersTheme, MineworkersHunt, DownInTheMines
[0;1mV1.3:[0m (15.Jan.1995)
· More flexible keyfile implemented
· Rotating Game Over implemented again
[0;1mV1.2:[0m (09.Dec.1994)
· Collision detection is more gentle now
· Level Editor is available for registered users
· Game speed may be adjusted with tool type
· Monitor may be specified with tool type
· Double buffering function may be specified with tool type
· Input device and mouse pointer can be disabled with tool type
· Improved bob routines removed double buffer errors
· Advanced levels included for registered users. (level 26-50)
· Bug fixed: Keyboard buffer was not cleared before entering highscore
· Bug fixed: Entering highscores was impossible if you exit with F10
· Bug fixed: Firebutton does not hang anymore in higher levels
· Bug fixed: Diagonal movement sometimes forced player to stop
· Bug fixed: Player sometimes lost a man in multi player mode
· Bug fixed: Walking over falling men was not possible
[0;1mV1.1:[0m (11.Dec.1993)
· New title graphics
· Keyboard control
· Iris screen swap
· Rotating Game Over
· Bug fixed: Shot doesn't hang anymore
· Bug fixed: Now 7 digits in highscore
· Bug fixed: Hopefully no more invisible players in multi player mode
· Bug fixed: Noone must die to complete a level in multi player mode
· Bug fixed: Level in highscore wasn't correct in multi player mode
· Bug fixed: There was no collision detection if you kept button pushed
[0;1mV1.0:[0m (26.Oct.1993)
· Only 50 selected original levels are included, because of my lazy level
tester. Look out for V1.1 which hopefully is equiped with more levels.